Donkey Kong Jr (New Wide Screen)

Donkey Kong Jr is a New Wide Screen Game & Watch game released in 1982. It is based on the arcade game of the same name. The model code for this game is DJ-101.

Gameplay: Players control Donkey Kong Jr, who has to save Donkey Kong from Mario, while avoiding Snapjaws on the ground, and Nitpickers in the air. Touching any of these, or falling off the edge will result in the player getting a miss, and three misses ends the game. Just like in the arcade game, Donkey Kong Jr can drop fruits on the Nitpickers and Snapjaws for points. Mario strikes a bell when the alarm goes off.

Trivia: This game was recreated for Game & Watch Gallery 3, Game & Watch Gallery 4, and DSIware. In Super Smash Bros, when Mr. Game & Watch uses his down aerial attack, he slams with a key, the same one from this game. The alarm type in which Mario strikes a bell is the same type of alarm used in Donkey Kong II, a Multi Screen game similar to this one.